This is a three week group project collaboration with with InterMedia at University of Oslo. The main goal with this project is to work with a real-world project case.
The Case
What are the affordances (and constraints) of interactive and social media in museum settings. How can technologies enhance visitors’ experiences and interactions with museums artifacts, providing deeper understanding and engagement?
Research and Brainstorming
The first two weeks of the project started with exploring and doing research on ideas and concepts that already existed, followed up by brainstorming and creating new concepts.
The result

[...] which resulted in some offline time for my website. Working hard with the student project xploded musuem did not give me any time to fix the server problems provided by the host, until [...]